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Excellent in loss
May 18, 2018
Huke played exceptionally well, but Team EnVyUs still fell 3-2 to Evil Geniuses on Day 3 of Week 1 of CWL Global Pro League, Stage 2.
ANALYSIS
Huke played really well in this loss; he was easily his team's most consistent player. Round 1 Hardpoint was a hot start for him, as he rattled off ten kills early in the round. He had little support, however, as Evil Geniuses took an early lead. This would continue throughout the round. He and Decemate had over 30 kills apiece, but neither Classic nor Chino could hit even the 20-kill mark, and the lack of depth left them outgunned. Round 2 Search & Destroy saw Huke dominate the early game again, netting seven kills through the first five games, but Evil Geniuses' depth got the better of them again. Round 3 Capture the Flag was their first win of the round, and Huke kept the train rolling. He went 20/10 in the round, as Team EnVyUs outslayed Evil Geniuses and controlled the map from the onset of the round. Round 4 Hardpoint was similar, as Huke and his lobby leading 24 kills helped keep the map under Team EnVyUs control, and had Evil Geniuses left playing catch up for most of the round. The final round, Round 5 Search & Destroy, was a disaster for Team EnVyUs. They did not win a game, losing 6-0, as their reverse-sweep attempt fell short.
Strong respawn slayer in loss
May 18, 2018
Decemate had strong slaying performances in the respawn rounds of the 3-2 loss to Evil Geniuses on Day 3 of Week 1 of CWL Global Pro League, Stage 2.
ANALYSIS
Decemate had nice slaying performances in the respawn rounds of this loss. Round 1 Hardpoint saw he and Huke do all of the heavy lifting for Team ENVyUs, as both of them hit the 30-kill plateau. Their teammates really struggled, however, as neither of them hit the 20-kill mark. They were, as a team, outslain by Evil Geniuses, and it hurt every comeback attempt they made. Round 3 Capture the Flag and Round 4 Hardpoint were their two round wins, and Decemate played well in each. He played well both offensively (two flag caps) and defensively in Round 3. He was not in the spotlight, but he was a very consistent player and his strong slaying was a big reason why Evil Geniuses' offense was so anemic. The fourth round was similar: Team EnVyUs played well as a whole, and Decemate was a quiet but steady player for them. Round 5 Search & Destroy was a disaster for Team EnVyUs, however, as they did not win a game in the 6-0 loss.
Inconsistent in close loss
May 18, 2018
Classic never found his footing in the 3-2 loss to Evil Geniuses on Day 3 of Week 1 of CWL Global Pro League, Stage 2.
ANALYSIS
Classic had an up and down showing in this match. His two best rounds were the two rounds they won: Round 3 Capture the Flag and Round 4 Hardpoint. Round three saw him have a huge first half, and turned that into a 21 kill showing--second best in the lobby--that got them their first win of the match. Round 4 Hardpoint saw him regress a little, going 20/20, but he was a key support slayer in the round. They kept Evil Geniuses' offense stifled, and his secondary slaying helped on that end. The rest of his performance was rough, however. Round 1 Hardpoint saw him get overrun by the excellent slaying performance from Evil Geniuses, as he went 18/31 in the round. Round 2 Search & Destroy saw him struggle to play consistently after netting the final kill in the first game, and Round 5 Search & Destroy saw them lose the round 6-0.
High highs, low lows in loss
May 18, 2018
Chino ran hot and cold in the 3-2 loss to Evil Geniuses, on Day 3 of Week 1 of CWL Global Pro League, Stage 1.
ANALYSIS
Chino had quite the slow start, and end, to the match, but had two really good rounds for Team EnVyUs. Round 1 Hardpoint saw him struggle to find his footing, going 17/31 in the round. He and Classic could not hang with the strong slaying from Evil Geniuses, and it cost them. Round 2 Search & Destroy was the same. He struggled to hang with the slaying power of Evil Geniuses, and it hurt them. He came alive in Round 3 Capture the Flag and Round 4 Hardpoint, a pair of wins that forced a Game 5. Round three saw him dominate, leading the lobby in kills (23). Team EnVyUs had map control throughout the round, and he his excellent slaying was a big reason why. Chino was the early leader for Team EnVyUs in round four, helping get them out to an early lead, one they would hold until the end. He played an excellent two-way game in the round, netting 21 kills and a whopping 2:14 on the Hardpoint. He did, however, crash back down to earth with the rest of Team EnVyUs in Round 5 Search & Destroy, as they lost 6-0. He was a big reason why they even got to a fifth round in the first place, but he was inconsistent overall.
Hot start, cold end to win
May 18, 2018
SiLLy faded after a great start in the 3-2 win over Team EnVyUs on Day 3 of Week 1 of Stage 2 of the CWL Global Pro League.
ANALYSIS
SiLLy's performance in this match can be broken down into two sections: the first two rounds and the last three rounds. SiLLy was excellent in the first two rounds, leading Evil Geniuses to a 2-0 lead in the process. Round 1 Hardpoint saw him play a key part in their strong slaying game. Evil Geniuses were constantly filling the kill feed, and that allowed them to stop any and every push made by Team EnVyUs. He finished with 31 kills and 1:26 on the objective, putting in a stellar game on both sides. Round 2 Search & Destroy was his best round, as he finished 14/4 in the 6-3 win, including a seven streak to finish it off: an ace in Game 8, and three kills in the decisive Game 9. The rest of his performance left a lot to be desired though. He went 7/25 in Round 3 Capture the Flag, and 16/22 in Round 4 Hardpoint, two rounds that were won rather easily by Team EnVyUs. Round 5 Search & Destroy was an easy 6-0 win for Evil Geniuses, but SiLLy was a non-factor. He had just one kill through the first four games, and never really found his footing despite his team's dominance. He was inconsistent, but his strong play early on certainly aided them in the win.
Solid respawn in win
May 18, 2018
Assault had great respawn rounds in the 3-2 win over Team EnVyUs on Day 3 of Week 1 of CWL Global Pro League, Stage 2.
ANALYSIS
Assault was consistently solid in the three respawn rounds of their 3-2 win over Team EnVyUs, and had an excellent final round. Round 1 Hardpoint saw him, Apathy and SiLLy be a trio that proved to be unstoppable, especially in the slaying department. They outslayed Team EnVyUs handsomely, and that gave them superior map control. Team EnVyUs certainly made some pushes, and hung around long enough to make it competitive, but they just did not have the kills to hang with Evil Geniuses, and Assault was a big part of that. They lost the other two respawn rounds, but Assault was their best player in each of them. His 18 kills in Round 3 Capture the Flag led the team by a wide margin (the second highest was 13) and he was the only player in Round 4 Hardpoint to make a dent on the objective (1:40). He had solid performances in both of those rounds, but it was not nearly enough to overcome Team EnVyUs. Round 2 Search & Destroy saw him be a support player at best, but he had an excellent second Search & Destroy round in Round 5. He went 6/2 in the 6-0 win, dominating Team EnVyUs en route to a win.
More good than bad in close win
May 18, 2018
Apathy had three great rounds in the 3-2 win over Team EnVyUs, on Day 3 of Week 1 of Stage 2, CWL Global Pro League.
ANALYSIS
Apathy had a strong performance in this match, especially in their three round wins. Round 1 Hardpoint was a strong start for Apathy, and for Evil Geniuses. They got off to a hot start, taking the lead right out of the gate, and Apathy was a big part of that. He, Assault, and SiLLy were a dominant trio, and their strong slaying was what really put Evil Geniuses out ahead of Team EnVyUs. Apathy was the slayer of the three, as his 39 kills led the lobby. He paired that with a strong 1:18 on the objective, putting together an excellent showing. Round 2 Search & Destroy was more of the same, as Apathy played very well. However, SiLLy took the mantle as leader for Evil Geniuses. Apathy was a quality player in this round, and that depth helped put Evil Geniuses up 2-0. He really struggled the next two rounds, as Team EnVyUs easily forced a fifth round. That Round 5 Hardpoint was as dominant a display as Apathy and Evil Geniuses could have; they won 6-0, and Apathy went 11-0. He had the final kill in five of the six games, as well. It was a perfect display, especially after dropping the previous two rounds so easily.
Struggles to break through in win
May 18, 2018
Aches did not have his best game, but Evil Geniuses took the win anyway, beating Team EnVyUs 3-2 on Day 3 of Week 1 of Stage 2 of CWL Global Pro League.
ANALYSIS
Aches had some struggles in this matchup. Round 1 Hardpoint saw him stay back in a support role behind the strong games from Assault, SiLLy and Apathy. The three of them really did the heavy work, and Aches plugged up the holes behind them. He amassed 25 kills, but died 31 times and had 48 seconds on the hill. He was not terrible, but his slaying was a little inconsistent. Round 2 Search & Destroy saw him play a similar role to the first round. He played support, and filled in when needed. While that worked well in these two rounds, it did not in Round 3 Capture the Flag and Round 4 Hardpoint. The big guns did not show up in this round, and he maintained his support-level role. Round 5 Hardpoint saw him struggle, but the team still went 6-0 to finish off the win.
Lands interesting, but ineffective plays
May 18, 2018
Jurd made some strong plays in a 3-0 loss to Red Reserve with a 48/49 KD on Thursday of the CWL Pro League Stage 2.
ANALYSIS
Round 2 Search & Destroy was only able to go to a close Game 11 thanks to Jurd. Unlike the rest of his team, Jurd was able to clutch fights with surprising consistency. This was best seen in Game 5 and Game 9 of Round 2 Search & Destroy. In Game 5, Jurd landed a triple kill in a 1-vs-3 by playing decisively instead of defensively, pushing and forcing a fight around the bombsite. In Game 9, Bance was able to hold his lane against a scrambling Red Reserve. Bance closed Round 2 Search & Destroy with a KD.
Can't open up the map
May 18, 2018
Bance failed to engage aggressively in a 3-0 loss to Red Reserve with a 38/48 KD on Thursday of the CWL Pro League Stage 2.
ANALYSIS
Bance, like the rest of Splyce, were caught off guard by Red Reserve's calculated strategies. Red Reserve was able to play both a fast game, such as in Round 2 Search & Destroy, and a slow on, such as in Round 3 Capture the Flag. Bance failed to adapt his engagements to each situation, leaving him unable to properly open up the map for his teammates. This was particular true in Round 3 Capture the Flag, where Bance couldn't break into Red Reserve's base because of how defensively he played. Instead of forcing teamfights, MadCat and him tried to play for picks, meaning Red Reserve were able to consistently spawn to defend the flag. Bance closed Round 3 Capture the Flag with a KD.
Struggles to fight old team
May 18, 2018
Joshh faltered against old teammates Red Reserve in a 3-0 loss with a 47/63 KD on Thursday of the CWL Pro League Stage 2.
ANALYSIS
Joshh didn't have any counter plays for Red Reserve, despite playing with the likes of Rated and Joee for close to a year. Taking up the flex role, Joshh struggled to protect his flanks against Red Reserve. Further causing problems his lack of coordination with Jurd and Bance, the core SMG players, as Joshh struggled to find a role for himself. This left him in strange positions, such as in Round 2 Search & Destroy where he and his teammates struggled to watch entrances. Joshh closed Round 3 Capture the Flag with a 17/22 KD.
Fails to capitalize on Scorestraeks
May 18, 2018
MadCat couldn't turn around a 3-0 sweep with a 56/49 KD on Thursday of the CWL Pro League Stage 2.
ANALYSIS
MadCat was outsmarted and outgunned by Red Reserve, despite his best efforts. This was largely because Red Reserve played an aggressive game that MadCat was simply unprepared to play, often getting flanked by his opponents. He was able to nearly turn around Round 3 Capture the Flag thanks to his excellent first half. There, MadCat was able to rail Red Reserve with an eight-kill streak that saw him score full Scorestreaks. The only problem was that MadCat wasn't able to sue those Scoresteaks effectively in the second half as Red Reserve played a defensive game. MadCat closed Round 3 Capture the Flag with a 21/12 KD.
Decimates in Round 1 Hardpoint
May 18, 2018
Zer0 popped off in the early game with a 51/52 KD in a 3-0 sweep of Splyce on Thursday of the CWL Pro League Stage 2.
ANALYSIS
Zer0 showed off a bit against his old teammates in Splyce by firing them in Round 1 Hardpoint on Valkyrie. Running between an AR and a SMG, Zer0 was able to continually catches Splyce off guard by pre-firing corners and challenging most fights. This kind of aggression saw value early on as Zer0 was able to drop a 12/6 KD by the first set of rotations in Round 1 Hardpoint. While Splyce was able to make a small comeback later on, Zer0's massive early lead was too much for Splyce to overcome. His aggression also payed off in Round 2 Search & Destroy, where he scored key kills by continually laying down suppressing fire in lanes.
Switches to support
May 18, 2018
Skrapz held steady in a 3-0 sweep of Splyce with a 57/47 KD on Thursday of the CWL Pro League Stage 2.
ANALYSIS
Skrapz didn't have the best game this series, but he was able to provide outstanding support for his teammates. Joee, Rated and Zer0 easily had slaying handled, leaving Skrapz, normally the key slayer, left with the support role. Skrapz did this by playing loosely with his support role, pushing off-lanes while also holding back to allow him to create favorable spawns, such as in Round 1 Hardpoint, that left Splyce's spawns scattered. Skrapz closed Round 3 Capture the Flag with a 19/16 KD.
Tears at Splyce from their flanks
May 18, 2018
Joee took Splyce by surprise in a 3-0 sweep with a 63/60 KD on Thursday of the CWL Pro League Stage 2.
ANALYSIS
Joee didn't have to change too much up from his distinct style as Splyce had an ineffective defense outside of Round 3 Capture the Flag. Thanks to this, Joee was free to press fights and pull flanks without too much pressure. In Round 2 Search & Destroy on Valkyrie, for example, Joee caught Splyce off guard in several rounds by rushing behind Splyce's as they tried to hold the Ventilation Room. While this die put Joee into 1-vs-3 fights, his sheer boldness to force these fights left Splyce prone, such as his triple kill in Game 11. Joee ended Round 2 Search & Destroy with a 10/5 KD.