Loony
Daniel Loza 
United States
Rise Nation
Gets the room to slay out
July 16, 2017
Loony finally finds his shots with a 59/44 KD in a 3-0 sweep over Splyce on Day 3 of Group Yellow.
ANALYSIS
A little too late, but Loony finally found the heights people knew he had. Loony was utterly dominate in Round 1 Hardpoint with a 26/13 KD. The incredibly strong score was thanks to an early lead that saw him picking off members of Splyce on rotations. Round 3 Uplink on Frost displayed Loony's ability to work with his teammates by coordinating three dunks in under thirty seconds. Loony started the train of point by scoring an excellent double piece while remaining in Splyce's base. Then, covering the lanes Faccento and Felony were barreling down, Loony continued to slay out to protect the ball carrier.
Plays like a flat tire
July 16, 2017
Loony played sloppily during Rise Nation's match against Splyce on Day 2 of Group Yellow, only managing an overall KD of 53/70.
ANALYSIS
There's not much that can be said about Loony's performance other than it was loose and sloppy, as he could not keep himself alive against Splyce's bullets. The first half of Loony's Round 1 Hardpoint performance was on point, but somehow midway through he lost it, only scoring a KD of 19/22 when all was said and done. Even when Rise Nation handily won Round 2 Search & Destroy, Loony's KD was still a paltry 2/5, leaving much to be desired. Loony attempted to redeem himself in Round 3 Uplink by putting a dunk on the board for Rise Nation, but this turned out to be not enough, as Splyce still won by two points and Loony only got a 16/25 KD. Round 4 Hardpoint saw only a marginal improvement in Loony's slaying skills, as during that round he only scored a 16/18 KD in what was an overwhelming victory for Splyce that round, cementing Rise Nation's 3-1 loss.
Fails to lead a frustrated team
July 15, 2017
Loony slumps with a 53/50 KD in a 0-3 loss to eUnited on Day 2 of Group Yellow.
ANALYSIS
Loony couldn't get his team together in an important series against eUnited. Losing 0-3 to the team, Loony and Rise Nation have officially become unable to qualify for playoffs. This was due to not only poor shots, but also a general lack of coordination. Loony would dominate Round 3 Uplink, getting a 28/23 KD and four dunks. After Round 2 Search & Destroy, eUnited got cocky only for Loony to punish them with some hot shots and aggressive positioning. Ironically, Loony still lost the round no one else on his team could slay. But in Round 1 Hardpoint and Round 2 Search & Destroy, it was Loony struggling to assist Aqua.
Lackluster in close defeat versus Red Reserve
July 15, 2017
Loony finished Friday's 3-2 loss to Red Reserve in Group Yellow with just a 69/76 KD.
ANALYSIS
Loony and Rise Nation got steamrolled in both rounds of Search & Destroy, as he compiled just a 5/13 KD between the two of them. He added some flair to the end of the team's 10-5 victory with a nice three killstreak toward the end, but the series altogether was a bit of a bust for him. He posted an even 15/15 on Round 1 Hardpoint, including 39 seconds of hill time, and went positive in just one match (Round 4 Hardpoint). He and Rise Nation are off to an uninspiring 0-2 start, but will look for upset victories over Splyce and eUnited on Saturday.
Struggles to win
July 14, 2017
Loony can't carry his team to victory with a 94/72 KD in a 1-3 loss to eUnited on Day 1 of Group Yellow.
ANALYSIS
Loony may have had a strong game, but it was far from enough to give his team the win due to some sloppy tactics and slow shots. Most rounds saw Loony and his team get a startling large lead only to blow it. Round 1 Hardpoint on Retaliation saw Loony pull ahead with sixty-points and fourteen kills by the first Destroyed Building hill. But by the second set of rotations, Loony struggled to break ahead of eUnited. For example, Loony couldn't find important kills on the third Bridge even with his Trinity Rockets or his Reactive Armor. Loony won his team a round in Round 3 Uplink thanks to two separate seven killstreaks. His massive slaying saw Loony play aggressively, a trait that was sorely missing when Rise Nation began to lose.
Excellent in win
June 17, 2017
Loony had a great performance in the sweep of Lethal Gaming on Day 2 of CWL Anaheim.
ANALYSIS
Loony and Rise Nation set the tone in Round 1 Hardpoint with a dominating team display. They controlled every facet of the game, and managed to only allow Lethal Gaming to score 86 points in the round. Round 2 Search & Destroy saw Lethal Gaming show signs of life, and start the round off with four straight game wins. However, Loony would play a major role in rattling off six straight wins for Rise Nation. He had the final kill in Game 7, in Game 8 (this one had three kills, with the final two by way of a great use of the FTL Jump) and in Game 10 to finish the round off. He carried that performance right into Round 3 Uplink, a round that saw them easily win 9-1. He had four points, and go off once they shifted their focus to just slaying everyone and stopping all offense Lethal Gaming tried to put forward. He had 42 kills to 18 deaths in what was a dominating way to finish off the match.
Clutches a tight and important series
June 16, 2017
Loony dominates the late-game in a win over Splyce on Day 1 of CWL Anaheim.
ANALYSIS
Loony had an uneven game that he was able to close out on an incredibly high note. He was a litt weak in Round 1 Hardpoint and Round 4 Hardpoint, mainly due to Splyce's incredible slaying, but he was able to outsmart and outplay Splyce in the Round 2 and Round 5 Search & Destroy. After a low-point in Round 4 Hardpoint, where Loony finished double negative, he comes screaming back with a massive map win in Round 5 Search & Destroy on Throwback By Game 2, Loony scored three kills and a defuse which game him a set of Trinity Rockets. Loony wasn't afraid to throw out his streaks in Game 4, where he was able to sneak out a kill and gain a Bombardment. His Scorestreaks were game-changing in Game 7 where he was able to stall out Splyce from a bomb defuse for twenty seconds, enough for Faccento to clutch the round with a snappy kill.
Loses his grip on FaZe Clan
May 2, 2017
Loony performed at a mediocre level against FaZe Clan on Day 3 of Group Blue of the CWL Global Pro League, only notching a KD of 66/78 as he was helpless to prevent Rise Nation from losing to FaZe Clan in a 3-2 upset.
ANALYSIS
Loony under-performed when it came to Rise Nation's climatic game against FaZe Clan on Day 3 of Group Blue, and it showed in the stats. Loony would start negative in Round 1 Hardpoint with a KD of 23/25, scoring the least amount of objective time for his team at 50 seconds. Although Loony scored a plant and a defusal in Round 2 Search & Destroy, he still only saw a 3/4 KD for that round. Round 3 Uplink saw a repeat performance from Loony with a 23/25 KD, where he'd be unable to put any points on the board. Loony would go negative yet again in Round 4 Hardpoint, only scoring a 15/18 KD and unable to stop FaZe Clan from ultimately winning that round by literally a second. Loony finally fizzled out in Round 5 Search & Destroy with a 2/6 KD, helpless to stop FaZe Clan from reverse sweeping Rise Nation in a 3-2 upset.
Kept a level head
April 30, 2017
Loony outsmarts Fnatic with a 64/62 KD in a victory over Fnatic on Day 3 of Group Blue at the CWL Pro League.
ANALYSIS
While Fnatic was bouncing off the walls, Loony used his time to pull his opponent into traps to secure the win. Round 1 Hardpoint didn't go well for Loony after Fnatic's team began to streak early on. However, Loony kept a calm head and gathered his team together for an excellent Round 2 Search & Destroy. In a quick six rounds, Loony swept Fnatic into the gutter. Game 6 of Round 2 Search & Destroy on Throwback saw a beautiful play from Loony with him popping his Active Camo to scout the windows over trains before picking a kill. When Loony tagged another player, and got hit in return, he immediately ducked behind cover and let Faccento, who was on his flank the entire time, secure the kill. Loony closed Round 2 Search & Destroy with a 7/2 KD.
Not consistent enough
April 30, 2017
Loony solid with a 79/87 KD, but couldn't seal the win in a loss to Evil Geniuses on Day 2 of Group Blue of the CWL Pro League.
ANALYSIS
Loony was solid, but stumbled in the late game in his match against Evil Geniuses. It was a tough fight since Evil Geniuses was still hot off of their 3-0 win over FaZe Clan, giving the team sky-high confidence. While Loony was certainly more coordinated than Evil Geniuses, as seen in Round 2 Search & Destroy and Round 4 Hardpoint, he just couldn't consistently slay his opponents. For example, Round 4 Hardpoint was far closer than it needed to be due to Loony's 16/22 KD, or Rise Nation's loss in Round 3 Uplink where Loony posted a 22/28 KD while trying to control a hectic game. Loony closed Round 5 Search & Destroy with an 8/8 KD.
Strong start is key in win
April 30, 2017
Loony flew out of the gates of Rise Nation's 3-1 win over Fnatic on day 2 of the Global Pro League's Group Blue play.
ANALYSIS
Loony had a strong Round 1 Hardpoint -- his slaying ability was immediately evident, and he kept it up throughout the round. He ended up leading his team in kills with 30 -- he was a difference maker in giving his team map control. He also had a little over a minute on the hill, showing a well-rounded game on top of all the slaying. He had the final kill in Games 5 and 9 in Round 2 Search & Destroy, and played a solid game alongside Aqua's dominance. The next two rounds were a bit hit and miss, however. Round 3 Uplink was far from perfect, and it played a factor in Rise Nation dropping their only round of the match up. They needed a full compliment of good performances, and they could not pull it off. However, he had a much better Round 4 Uplink -- and it was nearly identical to his first round performance. He only had one less kill (29) and had identical hill time (1:03) -- he played a similar role as well; opening up the map and allowing his teammates more space to move around, and eventually take the round.
Supportive presence in win
April 29, 2017
Looney was a solid support man as Rise Nation swept Evil Geniuses on Day 1 of the Global Pro League's Group Blue play.
ANALYSIS
Rise Nation had an incredible team game in the sweep -- every member was solid, even if they did not lead their team in the round. The heroics belonged to Faccento in Round 1 Hardpoint, but Loony played support throughout the round -- his pattern of support-play was his thing for the entirety of the match. He had a very quiet Round 2 Search & Destroy, but his Round 3 Uplink saw him post 26 kills and five points, as Rise Nation decimated Evil Geniuses.
Clutches the Round 2 Search & Destroy
April 29, 2017
Even with a great round, Loony couldn't win with a 76/74 KD against FaZe Clan on Day 1 of Group Blue at the CWL Pro League.
ANALYSIS
After a disappointing CWL Dallas placement, Loony now comes back strong against one of the top teams in the CWL Pro League. While Rise Nation were obliterated in Round 1 Hardpoint, Loony was unshaken. Round 2 Search & Destroy saw Loony clutch the round from a four-point deficit thanks to some big plays. In Game 9, Loony was able to win a tough 1-vs-3 thanks to strategic use of his Active Camo. Loony found an opening kill wrapping behind FaZe Clan, scoring him an Active Camo. Immediately popping it, Loony was able to snipe the last two members of FaZe Clan running frantically around the bomb site. The three kills also gave Loony full Scorestreaks, which made FaZe Clan extraordinarily paranoid in Games 10 and 11, making them easy picks for Rise Nation. Loony close Round 2 Search & Destroy with a 12/8 KD.
Couldn't lead in loss
March 18, 2017
Loony was incredibly weak in a loss to Enigma6 on Day 1 of CWL Dallas.
ANALYSIS
Loony couldn't find much to work with in what became a stomp for the winners of CWL Vegas. Enigma 6 proved much more coordinated than the veterans in Rise Nation. Whether it was a lack of practice or miscommunication, Loony couldn't fix the problems in his team. Round 1 Hardpoint was disastrous as Enigma6 stomped the team as General and Proto out-gunned top players like Aqua and Felony. The lack of coordination was clearest in Round 2 Search & Destroy when Rise Nation often found themselves out-of-position or unable to take advantage of certain positions.
Big play, falters late in loss
March 17, 2017
Loony had a nice game, until the final few rounds, as Rise Nation lost to Splyce 3-2 on Friday at CWL Dallas.
ANALYSIS
Looney had an extremely important Round 1 Hardpoint performance, beyond the 1:59 of objective time and 23 kills. He had a big hold which kept his team within striking distance, and ultimately allowing the comeback to start. He also had big kills to secure the final seconds needed to win the round. He continued his strong play immediately in Round 2 Search & Destroy, with a big clutch of a 1-vs-2 to win the first game. It would not be enough to win the round, however. He had a carry-in to cut the 5-0 deficit to 5-2 in Round 3 Uplink, but was quiet other than that in the round. He was a non-factor in Round 4 Hardpoint, but his teammates picked him up to win the round. He had quiet Round 5 Search & Destroy as Rise Nation lost to Splyce.