General
Jordon General 
United States
Enigma6 Group
Staying on team
September 22, 2017
General will be staying with Enigma6 and is expected to field a roster with entirely new teammates.
ANALYSIS
In a previous update it was reported that General would be leaving Enigma6, but instead it's expected that his teammates will be leaving the team instead. A new roster will likely do General some good given that the team regressed during the Call of Duty: Infinite Warfare season.
Leaving Enigma6
September 11, 2017
In a Reddit post, General announced his leave from Enigma6 Group on Sunday.
ANALYSIS
While the post seemed more about burying former coach Sam "Fenix" Spencer than his impending free agency, the point remains that General is expected to leave an Engima6 team that seemed poised to be one of the better lineups entering Call of Duty: World War II. Given his ascension in the competitive rankings over the past couple of years, it seems likely General will be able to find a quality team to begin the new season. However his former teammates may be out of luck, as it appears the once promising roster could be crumbling apart in the wake of an active Rostermania.
Carries team, but still not enough
August 12, 2017
General completed Saturday's CWL Championship series against Ghost Gaming with a 92/79 KD.
ANALYSIS
General had a nice three-piece and a 10/2 start to Round 1 Hardpoint, but ended up finishing the round with just a 26/27 and 27 seconds of hill time. Things didn't get much better during Round 2 Search & Destroy, but Enigma6 still managed to earn the round victory to even up the series at one apiece. The team captain turned a corner in Round 3 Uplink, starting 11/2, posting a five killstreak and clearing a path for a two-point dunk from Royalty. He finished each of the final two rounds with a positive KD, but didn't receive enough support from his teammates for Engima6 to avoid elimination from the Championship by a 3-1 map score.
Slays early, fades late in steamroll victory
August 11, 2017
General completed Friday's 3-0 victory over Mindfreak Black at the CWL World Championships with a 55/48 KD.
ANALYSIS
General torched Mindfreak during Round 1 Hardpoint, starting 17/8 and earning a trinity rocket before falling just short of a bombardment. He collected a 30/18 KD along with 1:52 overall in the round, leading the team to a 1-0 lead in the series. He didn't provide many notable moments the rest of the way, finishing an even 4/4 Round 2 Search & Destroy and a 21/26 Round 3 Uplink. However, he did add a two-point dunk in Uplink and provided enough support along the way as Enigma6 rolled to a 3-0 victory to keep their Championships alive.
Destroys but team falls apart
July 29, 2017
General finished with a 96/72 KD during Saturday's 3-1 Stage 2 Playoff loss to Fnatic.
ANALYSIS
General had a pair of seven killstreaks during different points in the series, but it wasn't enough to earn a victory for Enigma6. He started things with a 38/29 KD on Round 1 Hardpoint, but spent just 28 seconds in the hill during the round. He just went even in Round 2 Search & Destroy as the team fell behind 2-0 in the series. General dominated Round 3 Uplink, doubling up his 18 deaths with 36 kills while adding five points. He disappeared during Round 4 Hardpoint, finishing just 16/19 with 1:30 of hill time in the series-deciding loss.
Guides in a rough game
July 29, 2017
General leads the pack with a 90/86 KD in a loss to eUnited on Day 1 of the Stage 2 CWL Playoffs.
ANALYSIS
General found a match for his scrappy gameplay in eUnited. Most rounds were painfully close thanks to Enigma6's map-focused tactics. Round 1 Hardpoint on Scorch saw General start with a 32/26 KD, a rock-solid score that gave Enigma6 the win. Both teams wrestled over spawns to the point that fights on the Turbine hill took place in the docking bays, a popular spawning zone, instead of the hill itself. Those few extra kills from General were essential in taking the map. However, his teammates would fail to match his speed in other rounds. On top of that, General struggled to clutch his Scorestreaks, a critical problem in Round 4 Hardpoint on Retaliation.
Solid support in win
July 9, 2017
General was not the star, but he played a solid background role in the sweep of eLevate on Day 3 of Group Blue.
ANALYSIS
General was far from the star, but he did some good things in the round. Round 1 Hardpoint was an excellent Enigma6 showing, as they ran out to a 180-54 lead. They kept it up, and took the round 250-68. General went 20/18, with 37 seconds on the objective in the round. General was again in support in Round 2 Search & Destroy, a rather close round that went 6-4 for Enigma6. He went 18/24, with three points in Round 3 Uplink, a round that was a 15-5 victory for Enigma6.
Needs to think outside the crosshairs
July 9, 2017
General brought the gun skill where it was needed in some decisive moments, netting an overall KD of 82/81, but his play bordered on two-dimensional at times, which certainly didn't help Enigma6 as they lost to Ghost Gaming on Day 2 of Group Blue.
ANALYSIS
General was wise to some conventional tricks of the trade that Ghost Gaming brought out in Round 1 Hardpoint, such as hiding in high places, as General was able to pick off lone wall runners to boost his KD score that round to 30/20. But some lone wolf behavior during certain games in Round 2 Search & Destroy (such as Game 5 where he practically sat back and watched his team get slaughtered) cost both himself and Enigma6 that round as General only got a 3/6 KD. An early focus on pure offense and little defense in Round 3 Uplink got Ghost Gaming the early lead they needed to shut out Enigma6 in the second half of that round, as General was only able to score a 20/27 KD, although he did get a two-point dunk. Finally, General's misuses of his payload of FTL Jump and Enigma6 generally spreading themselves out too thin cost them Round 4 Hardpoint, as General barely broke a positive KD of 29/28.
Early struggles in loss
July 8, 2017
General started slow as Enigma6 were swept by FaZe Clan on Day 1 of Group Blue.
ANALYSIS
General did not get off on the right foot in this match, and it hurt his team in Round 1 Hardpoint. They were constantly chasing FaZe Clan in the round, getting close only to see their opponents pull away. They did not have the firepower to stick with them, and General's 14/20 KD is a prime example of that. He also pitched in a mere 23 seconds on the objective in the loss. Round 2 Search & Destroy saw General nab an ace in game three, but Enigma6 only managed to get two more game wins in the round. Round 3 Uplink was better for General, but he still only managed a 23/23 KD and a single point in the close 10-7 defeat.
Abysmal Hardpoint performance helps doom Enigma6 Group
May 29, 2017
Despite some resilience shown later in the series, General's less than stellar Hardpoint performance set the defeat of Enigma6 Group in motion, as his overall KD for the series sank to 44/65 in Losers Round 2 of the CWL Global Pro League Stage 1 Playoffs.
ANALYSIS
General set the tone for Enigma6 Group for this series, as his Round 1 Hardpoint performance was nothing short of awful, scoring only a KD of 15/31 and 28 seconds of objective control time. General attempted to redeem himself in Round 2 Search & Destroy, but ultimately failed there too with a 6/8 KD. General's best mode was undoubtedly Round 3 Uplink, where he scored four of Enigma6's 10 points, but again his KD performance would go negative with 23/26. Not much else can be said here except General certainly did not help Enigma6's odds, as they were steamrolled by OpTic Gaming 3-0 in Losers Round 2 and eliminated from the Stage 1 Playoffs.
Buckles under the pressured
May 27, 2017
General, shockingly, was the weak link with an 87/102 KD in a loss to Splyce on Day 2 of the CWL Pro League Playoffs.
ANALYSIS
General scored a below-average KD by most standards, but every tiny mistake at this level means life-or-death for Enigma6. Outside of Round 1 Hardpoint, General went slightly negative in every round. Splyce brought their slaying game to Enigma6 with Zer0 and MadCat, while Enigma6 rested most of their slaying on Proto. General couldn't keep up with his team, unfortunately, even while giving a solid defense in every round. Praise should be given to General's and Enigma6's extremely scrappy gamepaly that saw them fighting for every point in every round. General wouldn't give Splyce an inch without a fight. The problem was that General couldn't give Splyce a decent fight. General closed Round 5 Search & Destroy with a 5/9 KD.
Leads and slays
May 27, 2017
General obliterates a top team with a 91/101 KD in a win over eUnited on Day 1 of the CWL Pro League Playoffs.
ANALYSIS
The scrappy playstyle of General continues to win Enigma6 games. While against the tightly-coordinated eUnited, General made sure to rest off of flanking and instead attempt pinches and teamfights. This was best evident in Hardpoint round and in Round 5 Search & Destroy. Round 1 Hardpoint on Scorch saw General slay out at the first Drill Hardpoint, scoring him some vital streaks that would clutch the final point. In fact, out-slaying eUnited was the key to success since it gave Enigma6 more utility to work with than eUnited. Round 5 Search & Destroy on Throwback was another good example of their scrappy style since General and Proto were excellent at poking eUnited from all sides. General closed Round 5 Search & Destroy with a 7/6 KD.
Messes up some minor plays
May 15, 2017
General couldn't clinch the win with a 63/69 KD in a loss to OpTic Gaming on Day 3 of Group Green of the CWL Pro League.
ANALYSIS
Both were fairly even in the slaying department, but OpTic Gaming was just a little smarter than General's leadership. Often, General stuck to his tactic of cutting spawns, flanking, and pinching. This worked well in the first half of Round 1 Hardpoint where Proto was able to win early rotations. Only, OpTic Gaming was better at spawn control. By being slightly staggered in spawns, General found himself in the difficult position of not having enough time to stack for a full teamfight for the final fight. Instead, General had to throw bodies at the final hill to contest any time. Similarly, OpTic Gaming was smart enough to keep an eye on flanks after General began Game 1 in Round 2 Search & Destroy with a flank. By Round 3 Uplink, they were able to cut flanks before General could plan them, but even still, Enigma6 was scrappy enough to sneak some points in. General closed Round 3 Uplink with a 25/30 KD and a throw.
Slaying machine
May 14, 2017
General continued to impress with an 87/73 KD in a victory over Red Reserve on Day 3 of Group Green of the CWL Pro League.
ANALYSIS
Despite being team leader, General can still find time to slay out his enemies with brutal efficiency. Round 1 Hardpoint didn't quite go Enigma6's way thanks to Red Reserve finding a slew of Scorestreaks in the mid-game. Even then, General was able to keep the game close thanks to his relentless aggression by pushing Hardpoints with a full stack. General's common tactics of flanking didn't find much success, but his gun play did in Round 2 Search & Destroy and Round 3 Uplink. Both rounds were on Throwback, a map that General is somewhat infamous in. The map's open areas often leave teams open to flanking, which is something Enigma6 excels. Taking full advantages of the map, General was constantly poking Red Reserve from some angle to force some a kill or teamfight. This found the best success in Round 3 Uplink where General basically just kept flying directly into Red Reserve's faces with a SMG. General closed Round 3 Uplink with a 29/22 KD, two dunk and a throw.
Kicks Red Reserve to the curb during Uplink
May 14, 2017
General had a solid performance overall, especially during Uplink, during Enigma6's game against Red Reserve on Day 2 of Group Green of the CWL Global Pro League, notching an impressive overall KD of 65/48 as Enigma6 swept Red Reserve off their feet 3-0.
ANALYSIS
General started things off by focusing his attention on getting score during Round 1 Hardpoint, as he picked up 2:22 minutes of objective control time, the most of his team, while notching a 26/24 KD. The strategy paid off as Enigma6 would win that round by a mere 15 seconds. But General would get his aggressive stomping in during Round 2 Search & Destroy, where he'd notch a KD of 7/3, helping Enigma6 completely blindside Red Reserve that round. General closed things off with a stellar Round 3 Uplink performance, where he'd wail on Red Reserve with an impressive 32/21 KD while scoring six of Enigma6's 10 points that round, becoming instrumental in closing out the series 3-0 in Enigma6's favor.