Hai Lam 
United States
Golden Guardians
Worrying signs for GGS
January 21, 2018
Hai finished Golden Guardians' loss to Clutch Gaming with a 1/3/1 KDA on Saturday.
With doubts already circling about Hai's ability to compete as one of only two domestic mid laners in the NA LCS, this game did little to quell the fears of any GGS fans. On Azir, Hai started off the game with a greedy recall attempt, which was swiftly punished with a first blood. Shortly after, Hai's premature commitment to a gank attempt led to his second death of the game, followed by the death of his jungler. After that, CG had no trouble methodically ending the game in 39 minutes.
Leads mid laners in deaths
November 28, 2017
Hai ended the NA LCS Summer Split with a 134/145/204 combined KDA.
Hai was one of multiple FlyQuest members to lead their respective role in deaths, culminating in the team finishing out of a playoff spot in seventh place. Hai finished seventh in kills, sixth in assists and had the thirteenth highest KDA among North American mid laners. In the regional qualifier, Hai finished with a 12/16/45 combined KDA, helping FlyQuest sweep Team Dignitas before falling to CLG in four games. Hai was released by FlyQuest but quickly signed with Golden Guardians for the 2018 season. Hai has fallen off in terms of skill but remains one of the best shot callers in the scene.
Teaming with Golden Guardians
November 24, 2017
Hai will join the Golden Guardians, ESPN's Jacob Wolf reported on Friday.
Hai was released from FlyQuest earlier in the offseason, but was quickly picked up by the Golden Guardians for their inaugural season in the LCS. The former Cloud9 standout has found a new home with Golden Guardians, who will roster another former Cloud9 player in the form of star jungler Contractz for the 2018 season. Despite playing in 44 games during the Summer Split, Hai posted a dismal 2.3 KDA, thanks in part to a whopping position-leading 145 deaths. If Hai can correct the issues that plagued him with FlyQuest, he could represent an intriguing buy-low option as a veteran mid laner.
Near deathless in series victory over Dignitas
September 13, 2017
Hai earned a series KDA of 8/2/24 in his team's domination over Dignitas 3-0.
Playing Galio in the first two games against Dignitas, Hai had a stellar performance to propel his team to a swift 2-0 victory over Dignitas. Finding early leads in both games, he had an easy time joining his team for dominant skirmishes, utilizing his ultimate to both engage and disengage depending on the circumstances. This excellent play proved useful, buying space for the rest of his team as they took teamfights over and over, easily closing out both games. In Game 3, Hai switched things up, picking Syndra, yet dominating once again. After finding early kills, he was able to shut down the enemy carries, leading his team to a 26-minute victory. With the win, FlyQuest secured it's 3-0 sweep in the series.
Unable to make gauntlet magic
September 11, 2017
Hai finished FlyQuest's 1-3 loss to CLG with a 4/14/21 combined KDA.
Hai used Galio in Game 1 to finish with a 1/3/7 KDA. He was involved in eight of 13 kills, finishing with his team's third-highest assist total. In Game 2, Hai used Kennen to end with a 1/4/3 KDA. He was involved in only 50 percent of his team's kills as CLG evened the series. In Game 3, Hai used Orianna and ended with a 2/2/4 KDA. He was involved in six of nine kills, finishing tied with Balls for the team's second-highest kill total. For the final game of the series, Hai used Corki and ended with a 0/5/7 KDA. He was involved in seven of 11 kills, finishing with his team's second-highest assist total, but tied LemonNation for their highest death total.
Not even given a chance
July 31, 2017
Hai finished off FlyQuest's 0-2 Sunday loss to Cloud9 with an overall KDA of 4/10/4.
Hai's KDA for this series looks atrocious, but it would be unfair to attribute that all to his own play. On Orianna for Game 1, Hai fell a bit behind in farm against Jensen's Syndra, but he also picked up a pair of early kills to start 2/0/0. Unfortunately, as Jensen began to get fed, largely off of LemonNation's Thresh, Hai simply couldn't keep up. Sticking with Orianna for Game 2, this time it was Hai giving the kills over to Jensen's LeBlanc, but only due to the large amounts of pressure placed on him by multiple other members of Cloud9. Once Jensen was sufficiently far ahead, he solo killed Hai, and it was all downhill from there.
Corki carry falls short in Game 3 loss
July 24, 2017
Hai earned a 9/6/9 KDA in FlyQuest's series loss to Team EnVyUs on Sunday.
Hai started off the series with a Player of the Game performance on Corki, finishing with a 7/1/2 KDA. His only death of the series came early, but was much tougher to kill after finishing Hexdrinker. During the mid game teamfights, Hai started to dole out the damage in teamfights to lead FLY in damage dealt to champions. While he damage carried again in Game 2, his Orianna wasn't enough to stop EnVy late. FLY couldn't find good engages and put up very few fights as EnVy slowly pushed to a Game 2 victory. In Game 3 Hai returned to Corki, but hexdrinker wasn't enough to save him from dying throughout the mid game. Hai was again the top damage dealer for FLY, but couldn't get enough protection in late game fights to carry.
Corki falls short in series sweep
July 15, 2017
Hai earned a 3/9/7 KDA in FlyQuest's 2-0 series loss to Counter Logic Gaming on Friday.
Hai kept the gold pretty close in the laning phase of Game 1 and started to run away with a lead late. He got plenty of gank help and made good roams throughout the first half, but struggled to do much in late game teamfights. The teamfighting coordination was lacking late as FLY got picked apart in teamfights. Hai finished with a 3/4/6 KDA and most damage dealt to champions on FlyQuest, but it wasn't enough win Game 1. In Game 2 Hai stuck with Corki, but it didn't go as well. While he kept the laning phase close again, he wasn't nearly as big of a damage threat as he was in Game 1. Hai fell victim to early ganks and never really recovered. FLY got torn apart throughout the teamfight sin Game 2 as it bled objectives. After losing a 4-0 teamfight, the series was over for FlyQuest.
Can't get going
June 25, 2017
Hai went 3/8/7 against TSM in a 0-2 loss Saturday.
Hai started out this series on Corki into Bjergsen's Syndra. He made it out of the laning phase okay, but this is all that can really be said for him, as he failed to have much of an impact. He went 2/3/2 as FlyQuest lost Game 1. In Game 2, he made the switch to Malzahar, and this time was shut down right from the start. He was ganked for first blood, and had no hope of recovering in the face of Bjergsen's Zilean counter pick. He was outfarmed and went an atrocious 1/5/5.
Fantastic first two games
June 12, 2017
Hai went an overall 12/10/17 as FlyQuest were defeated by Immortals Saturday.
Hai started off the series on Talon with an impeccable early game. He kicked the game off with a pair of kills in an early fight in the enemy jungle, and kept the snowball rolling from there, tag-teaming with Balls' Jarvan IV to wreak absolute havoc on the backline of Immortals. However, some late-game mistakes, particularly from WildTurtle's Ziggs, cost FlyQuest the game. In Game 2 Hai continued to shine, solo killing Pobelter's LeBlanc as Orianna just three-and-a-half minutes in. He followed up with beautiful Shockwaves in teamfights to lead FlyQuest to a Game 2 win. Unfortunately, Hai couldn't keep it up for a third game in a row, making a good early roam or two, but only going 1/3/3 as FLY threw a second lead for a loss.
Chewed up and spat out
June 4, 2017
Hai went 5/7/6 as FlyQuest went down 0-2 to Echo Fox on Saturday.
Hai simply had nothing to say in this series. He tried to use Karma as a counter to Froggen's LeBlanc in Game 1, but fell flat on his face. He was not only down in CS, but also took a pair of early deaths, and wasn't particularly useful from there. Game 2 was arguably even worse, as his Kassadin went up against Froggen's Lucian. This time around Hai was Flame Horizoned and unable to get anything going in lane and nearly getting solo killed. He was able to be more useful in the late game, as is typical of Kassadin, but it wasn't nearly enough.
Falters in deciding games against Phoenix1
April 24, 2017
Hai earned a series KDA of 7/25/11 in FlyQuest's 2-3 series defeat against Phoenix 1 on Saturday.
Although Hai has had several strong showings this season, namely on Orianna, he was unable to have one of those showings against Phoenix 1. He started out with a very poor showing as FlyQuest was absolutely slaughtered in Game 1 of the series. Trying his best to get things done, he found himself failing more often than not, giving up a convincing victory to the enemy team to start the series off. He shook off the loss quickly, bouncing back in the following two games to have a decent showing, though not picking up kills, he was able to facilitate his team's ability to find a lead of their own in both games, allowing him to have a modest KDA while securing his team's back-to-back victories, bringing FLY to a 2-1 lead in the series. Unfortunately, this was the end of Hai's success. In the following two games, he found himself falling behind relatively early in lane and unable to recover. Falling back to trying to win the game based on shot calling alone, he tried desperately to find his team a way back into the games, but was ultimately not able to do so. As a result, Phoenix1 was able to take Game 4 and Game 5, closing out the series in their favor 3-2.
Has serviceable game in mid lane
April 18, 2017
The veteran shotcaller tried his best, but simply couldn't match the raw talent of Bjergsen in FlyQuest's 0-3 series loss to Team SoloMid on Sunday, posting a 6/10/2 KDA.
Hai was faced with quite possibly the hardest task of any single person in the NA LCS playoffs: lane against Bjergsen. Bjergsen is a monster normally, but to go against him in the playoffs is even harder. That being said, Hai did decent enough in the first two games as Talon and Orianna. His final game as Orianna was what was expected: a 1/5/0 game. Hai is one of the best shotcallers in the land, but that doesn't compensate for his team's gap in talent and adaptability compared to TSM. Overall, Hai is a good mid lane. He is aggressive and understands the game extremely well, but his team needs more sound strategies or to hone its mechanics to consistently compete with top-tier teams.
Shows up when his team needs him in reverse sweep over CLG
April 11, 2017
Hai posted a 21/17/20 KDA in FlyQuest's 3-2 series victory over Counter Logic Gaming on Sunday.
Hai, one of NA's most well-known shotcallers and mid laners, made his presence felt upon Huhi. Hai maybe was baiting Huhi in the first two games of the series, but Hai turned into a monster in the final three games. He brought out Talon in the 3rd and 5th games, and he was elusive and aggressive. Overall, Hai looked to be the rock for his team in shotcalling in the later half of the series. While he was abused in the first half, if he can match his second half performance in the future then he can return to his form on dominance that he used to bring about in the LCS.
Impressive Orianna play nets victory over Echo Fox
March 25, 2017
Hai earned a series KDA of 3/3/13 in FlyQuet's 2-0 victory over Echo Fox.
Hai had a slow start to FLY's series victory against FOX, struggling to do much in lane after his team built up a lead. After finding several early towers, FlyQuest was massively ahead, but Hai could not use this to his advantage as his opposing laner was playing out of his mind. Try as he might, he could not find a favorable trade early on, and often found himself falling against a more coordinated Echo Fox. This allowed the enemy team to find a lead. Thankfully, he was able to show up and hit a huge multi-man shockwave to delay the enemy team in a final teamfight, allowing FlyQuest to close the game out in 39 minutes. Game 2 went much smoother for Hai once again on Orianna. Refusing to die a single time in the second game, he was instrumental to his team's success, finding skirmish victories early on and helping secure every objective in the game. After picking up a Baron following another teamfight victory, he moved with his team to push and end the game, picking up a second victory in convincing fashion and closing out the series 2-0.
Roster History
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